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Innovations

Innovation:
Moulding the Future Today

MSB takes immense pride in its commitment to a comprehensive curriculum that caters to the diverse needs of our students. We begin with the EYFS curriculum for the Foundation Stage, seamlessly transition to the internationally recognized Cambridge Curriculum from Year 1 to Year 9, and culminate in the IGCSE from Cambridge University in years 10 and 11, followed by the rigorous Cambridge Advanced Level in years 12 and 13. This comprehensive approach ensures that your child's educational journey is well-rounded and prepares them for a successful future.

At MSB, we believe that innovation is the process of coming up with original solutions to issues that benefit the school and all of our stakeholders. Our focus is on innovation in a number of areas related to school life, such as professional development, curriculum, pedagogy, edtech, classroom design, assessment, timetabling, partnerships with universities and industry, and school organization and management.

Our team is dedicated to actively supporting the integration of STEAM and design thinking into the curriculum. Students are encouraged to work on projects such as app development, product design, robotics development and more. Based on student feedback, our team selectively supports competition and events such as First Lego League, Global Robotics Games, ADNOC STEM challenges, STEAM Championship, EEG Public Speaking competition and many other locally run learning activities.

Foundation Stage
& Key Stage 1

Students in the Foundation Stage are provided with tools like KUBO robotics and Six Bricks critical for nurturing creativity, problem-solving abilities, and a forward-thinking mindset in young children. It provides them with the opportunity to explore new ideas, experiment, and develop a sense of curiosity and exploration.

Key Stage 2, Key Stage 3, etc.

Key Stage 2 pupils use a variety of resources, including LEGO WeDo 2.0, LEGO Spike Essential, LEGO SPIKE Prime, Blix Robotics, mBot, and Micro:bit technology (introduced in Year 6). These resources provide hands-on learning experiences that integrate science, engineering, technology, and coding, while fostering a love for experimentation and investigation.

Micro:bit Technology​

Students in Key Stage 3 incorporate Micro:bit technology into their learning, helping them identify and develop their scientific capabilities and interests. This activity lays the foundation for more complex concepts and skills later in their school experience. The technical aspects of prototype creation foster soft skills such as teamwork, effective division of labour, goal setting, planning, and ideation. The subsequent step of coding further develops their programming and computational skills.